Rapier Combat (SCA Fencing)
Combat Staff
Rapier Fencing: Lord Raphael ben Gideon, rapier
caid-gww.org
Rapier Deputy: Lord Diego Antonio Vega De Palma, rapier_deputy
caid-gww.org
Rapier fighters from across the Known World, pray attend. The time has come to focus on those feelings nearest and dearest to our hearts: The Seven Deadly Sins. This year's melee events revolve around those things we should not feel, think, or discuss.
Combat Schedule
| Time | Wed Oct 7 | Thu Oct 8 | Fri Oct 9 | Sat Oct 10 | Sun Oct 11 |
|---|---|---|---|---|---|
| 9-10 AM | Inspections | Inspections | Inspections | ||
| 10-11 AM | Bridesmaid Tourney | Gluttony Battle | Blood of Heroes | ||
| 11 AM-12 PM |
|
Sloth Battle |
|
||
| 12-1 PM | Challenge Field | Envy Battle | Pride Battle |
|
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| 1-2 PM |
|
Wrath Battle | White Scarf Tournament | ||
| 2-3 PM | Button Picker Tourney | Lunch Break |
|
Caidan Rose Tourney | |
| 3-4 PM |
|
Lust Battle |
|
Hay Bale Party | |
| 4-5 PM |
|
Greed Battle | |||
| 5-6 PM | |||||
| 6-7 PM |
|
Conventions of Combat
Armor conventions must meet the requirements of the Kingdom the fighter resides in, however weapon and fighting conventions will follow Caidan Rules. See the Caidan Marshallate Publications.
If fighters would like to Authorize during the Inspection Hour, please contact the Rapier Steward or a Provost prior to make arrangements.
Back to the topThursday, October 8, 2009
- 11 AM-2 PM: Challenge Field - At this point there is nothing planned for this time, so if you are interested in fighting, feel free to come on out and see who else is spoiling for a fight. Please remember that you must have a Marshall or MIT (Marshall-In-Training) present. If you do not have a Marshall or MIT, stop by the Inn of the Crimson Spade on your way to the field, as there will almost certainly be one there, if there is not already one at the field.
- 2-5 PM: Buttonpicking Tournament, sponsored by THLady Grainne ingen Lasrach - Come take part in a wonderful show of skill upon the rapier field! Prior to each bout, each combatant will draw a card specifying a target for them to hit. A point will be awarded for each target hit during the combat and for each win. The format will be round robin or multiple pools should there be enough entrants. There will be different selections of targets, one for White Scarves and equivalents, one for Duellists (Caidan Award of Arms level Rapier Award) and equivalents, and one for all other fighters. The top 2 fighters in points will then compete in a final combat. More details are available from the tournament sponsor if you have questions.
Friday, October 9, 2009
- 9-10 AM: Inspections at the Rapier Field
- 10 AM 12 noon: Bridesmaid Tournament, sponsored by THLady
Cassandre Nicole Loustaunau and THLady Mealla Caimbeul - Always
a Bridesmaid and never the Bride? Well then, the return of the Bridesmaid
Tournament is for you! This tournament is open to all fighters who
have NEVER won a major tournament (Queens Champion, Rapier Open, Baronial,
etc.) It will be fought as a progressive triple elimination: meaning all
fighters will start out single sword. With the first loss, a fighter may
use a defensive secondary and with the second, an offensive secondary.
- 12 noon - 1 PM (or ending sooner): Envy
Melee - A 30-minute Resurrection Mixer - Have you ever looked across
the melee lines and thought, "Wow, I wish I was fighting on their side!"?
Now is your chance. When you are killed, you resurrect at the opposing side's
Res Point and join their side in the fight.
- To be fought as an open field battle.
- Guns will not be allowed in this scenario.
- Death from behind will be allowed.
- As stated above, this will be run as a 30 minute timed rez, but may be stopped sooner if everyone is warmed up and ready to move on.
- Units will be split up into two sides of roughly even numbers. Each side will start on opposite sides of the field, with their resurrection point in the middle of their side.
- Upon being killed, fighters will walk around the fight and rez at their opponents rez point, then join the side they side the just killed them.
- This is intended as a warm up/mixer. Please remember to have fun.
- 1-2 PM: Wrath Melee - Last Person Standing - Bring all your weapons and none of your mercy. The last person standing is the winner of this fight, so if the fighter who has had your back all these years is not pulling his weight, well, I'm sure he'll understand your decision.
- 3-4 PM: Lust Melee - White Scarves vs.
The World (Last Squad Standing) - What is better than having four of
the best fighters in the kingdom at your side when you are taking on units
from around the Known World? Having four of the best fighters in the kingdom,
plus all the white scarves you can grab! Kill a White Scarf and he will
join your squad. The last squad standing is the winner!
- The white scarves start on the field. The units will be split into two sides of roughly even numbers.
- Guns will not be allowed in this scenario.
- Death from behind will be allowed.
- When a White Scarf is killed, rather than dying, they must verbally acknowledge the kill, then join the unit that killed them.
- The last unit standing is the winner.
- 4-5 PM: Greed Melee - 45 minute resurrection
(Capture the Flag) - Having all you need is just never enough. Why
have one resurrection point when you can have them all? In this battle your
goal is to claim flags. Each flag becomes a resurrection point for your
side. Can you control them all and deprive the other side of its very existence?
- Guns will not be allowed in this scenario.
- Death from behind will be allowed.
- Points will be determined at random intervals.
- Breaks will be called as necessary.
- Dead combatants must go straight to any resurrection point captured
by their side or off the field. Initial resurrection points will be
situated on the edge of the field to facilitate easy resurrection to
those waiting off field if initial resurrection point is recaptured.
Saturday, October 10, 2009
- 9-10 AM: Armor Inspections and Authorizations with prior notice
- 10-11 AM: Gluttony Melee - 30 minute resurrection (Token Stealing) - Having a good meal to start your day is important, but having more than a good meal is even better. Each fighter starts with a piece of "food." When you are killed, drop your "food" where you are and go back to the resurrection point to get something else to "eat." Take food dropped by opposing fighters back to your resurrection point to replenish your larder. The side with the most to eat at the end of 30 minutes wins.
- 11 AM-12 noon: Sloth Melee - 15 minute
Control Battle - Why walk when you can make others carry you? One third
of each side starts this battle without use of their legs. Any two unengaged,
non-slothful fighters can "carry" a slothful fighter out into
the fight. Ten minutes into the battle, or if there are only slothful fighters
left on the field, the slothful fighters may set aside their slothful ways
and fight normally. The winner is the side with the slothful fighter (still
at rest) closest to their opponents end of the field.
- One third of each side starts the battle on their knees. Legged fighters may be moved by two unengaged fights, as per standard melee conventions.
- The legged fighters remain on their knees until either ten minutes have elapsed or only pre-legged fighters remain on the field. After this point, they may rise, but do not have to do so.
- The winner is the side that has a surviving still legged fighter (of the initial legged fighters) closest to the opponents end of the field when time runs out or only one side remains.
- This scenario will likely be run at least twice.
- Guns will be allowed in this scenario. Quantities of bullets TBD.
- 12 noon-1 PM: Pride 1 hour resurrection battle (Control Point) - There is no greater feeling than knowing that your squad has claimed a key position on the battle field. Except, perhaps, when there is only one position to claim! In this battle four teams will fight for control of the flag in the center of the field. Marshals will track who controls the flag and random intervals, and whoever controls the flag the most is the winner!
- The units will be broken up into four teams of roughly even numbers.
- In the center of the field will be the one control point.
- Teams will be given a point for having captured the control point at roughly ten minute intervals.
- The team with the most points at the end of one hour wins.
- 1-4 PM: The White Scarfs Tourney, sponsored by: The White Scarves of Caid - Any White Scarf (or any Kingdom Equivalent) may enter the Tourney. They will choose 2 fighters to represent them on the field. These names will be given to the List person when the White Scarf (or equivalent) signs up on the list. The White Scarf (or equivalent) must be present at the tourney to enter the list. They cannot enter by proxy. At the start of the tourney, the White Scarves who have entered the tourney will be announced to the gallery. The White Scarf (or equivalent) will then announce who will be fighting for him / her as their representative on the field that day.
- To be fought as a standard double elimination tournament ... almost.
- Wins and loses count for and against the White Scarf, not the fighter. 2 loses and the White Scarf is out of the tourney. Who the representing fighter is does not matter.
- Only one fighter will represent the White Scarf on the field at a time.
- The White Scarf will decide at the beginning of the round which of their 2 fighters will represent them in this round. They may not switch once the fighter has entered the field.
- They will be announced as "Don or Dona [so and so] fights today represented by [fill in the blank]."
- Each round will be fought as a best 2 out of 3 to best show off the fighter's abilities.
- First Round: Both fighters fight with a defensive secondary. This will be determined between the White Scarf and their representative. They do not need to match forms to their opponent.
- Second Round: To be fought with offensive secondary. This will be determined between the White Scarf and their representative. They do not need to match forms to their opponent.
- Third Round; To be fought with fighters choice. This will be determined between the White Scarf and their representative. They do not need to match forms to their opponent.
- Finals will be best 2 out of 3. Format same as above except since there are two fighters representing the White Scarf, one fighter will fight First Round and other fighter will fight Second Round. It will be White Scarf’s choice for Third Round.
- here will be prizes for the Winner(s) and Most Chivalrous Fighter.
Sunday, October 11, 2009
- 9-10 AM: Armor Inspections and Authorizations with prior notice.
- 10 AM 1 PM: Blood of Heroes, hosted by: The League (currently the West Tigers) - The Iron Man of Melee Tourney's! Does your heart beat faster at the thought of battle? Do you love melees but find them a little to slow for you? Do you want a tourney with constant action, free flowing strategic decisions and marshals calling you "Jugger Down!" then Blood of Heroes is for you. BoH is a fast paced 5-person melee tourney inspired by the movie "The Blood of Heroes"starring Rutger Hauer. A truly quality "period" film (in a post apocalyptic kind of way). A special thanks to the crew of the White Star for dreaming this one up. Rules will be explained prior to play for those unfamiliar with them.
- 2-3 PM: Caidan Rose Tournament, Armored Combat Tournament Field:
The Caidan Order of the Rose will be sponsoring our annual Tournament at
Great Western War XII for both Armored Combat and Rapier fighters. To fight
in this tournament the participant must be sponsored by a Lady of the Rose
who will be attending the tournament. A Lady of the Rose may sponsor one
unbelted armored fighter, one belted armored fighter, one white scarf rapier
fighter, and one non-white scarf rapier fighter. This tournament will be
fought in double-elimination format. For more information please contact
Duchess Faizeh or Duchess Kolfinna at rosetourney
sca-caid.org - In the redoubtable word of Don Colwyn: Last by not least Hay Bale Party!!! - After a long day of hard fighting don't you just want to jump in and help move all the hay bales? Of course you do. Stick around after scenarios and the drinks are on us.
